DirectML Execution Provider
The DirectML Execution Provider is a component of ONNX Runtime that uses DirectML to accelerate inference of ONNX models. The DirectML execution provider is capable of greatly improving evaluation time of models using commodity GPU hardware, without sacrificing broad hardware support or requiring vendor-specific extensions to be installed.
DirectML is a high-performance, hardware-accelerated DirectX 12 library for machine learning on Windows. DirectML provides GPU acceleration for common machine learning tasks across a broad range of supported hardware and drivers.
When used standalone, the DirectML API is a low-level DirectX 12 library and is suitable for high-performance, low-latency applications such as frameworks, games, and other real-time applications. The seamless interoperability of DirectML with Direct3D 12 as well as its low overhead and conformance across hardware makes DirectML ideal for accelerating machine learning when both high performance is desired, and the reliability and predictability of results across hardware is critical.
The DirectML Execution Provider currently uses DirectML version 1.8.0 and supports up to ONNX opset 12 (ONNX v1.7). Evaluating models which require a higher opset version is unsupported and will yield poor performance.
Contents
- Install
- Requirements
- Build
- Usage
- Configuration Options
- Performance Tuning
- Samples
- Additional Resources
Install
Pre-built packages of ORT with the DirectML EP is published on Nuget.org. See: Install ORT.
Requirements
The DirectML execution provider requires any DirectX 12 capable device. Almost all commercially-available graphics cards released in the last several years support DirectX 12. Examples of compatible hardware include:
- NVIDIA Kepler (GTX 600 series) and above
- AMD GCN 1st Gen (Radeon HD 7000 series) and above
- Intel Haswell (4th-gen core) HD Integrated Graphics and above
DirectML is compatible with Windows 10, version 1709 (10.0.16299; RS3, “Fall Creators Update”) and newer.
Build
Requirements for building the DirectML execution provider:
- Visual Studio 2017 toolchain
- The Windows 10 SDK (10.0.18362.0) for Windows 10, version 1903 (or newer)
To build onnxruntime with the DML EP included, supply the --use_dml
parameter to build.bat
. e.g.
build.bat --config RelWithDebInfo --build_shared_lib --parallel --use_dml
The DirectML execution provider supports building for both x64 (default) and x86 architectures.
Note that building onnxruntime with the DirectML execution provider enabled causes the the DirectML redistributable package to be automatically downloaded as part of the build. Its use is governed by a license whose text may be found as part of the NuGet package.
Usage
When using the C API with a DML-enabled build of onnxruntime, the DirectML execution provider can be enabled using one of the two factory functions included in include/onnxruntime/core/providers/dml/dml_provider_factory.h
.
OrtSessionOptionsAppendExecutionProvider_DML
function
Creates a DirectML Execution Provider which executes on the hardware adapter with the given device_id
, also known as the adapter index. The device ID corresponds to the enumeration order of hardware adapters as given by IDXGIFactory::EnumAdapters. A device_id
of 0 always corresponds to the default adapter, which is typically the primary display GPU installed on the system. Beware that in systems with multiple GPU’s, the primary display (GPU 0) is often not the most performant one, particularly on laptops with dual adapters where battery lifetime is preferred over performance. So you can double check in Task Manager’s performance tab to see which GPU is which. A negative device_id
is invalid.
OrtStatus* OrtSessionOptionsAppendExecutionProvider_DML(
_In_ OrtSessionOptions* options,
int device_id
);
OrtSessionOptionsAppendExecutionProviderEx_DML
function
Creates a DirectML Execution Provider using the given DirectML device, and which executes work on the supplied D3D12 command queue. The DirectML device and D3D12 command queue must have the same parent ID3D12Device, or an error will be returned. The D3D12 command queue must be of type DIRECT
or COMPUTE
(see D3D12_COMMAND_LIST_TYPE). If this function succeeds, the inference session once created will maintain a strong reference on both the dml_device
and command_queue
objects.
OrtStatus* OrtSessionOptionsAppendExecutionProviderEx_DML(
_In_ OrtSessionOptions* options,
_In_ IDMLDevice* dml_device,
_In_ ID3D12CommandQueue* cmd_queue
);
Configuration Options
The DirectML execution provider does not support the use of memory pattern optimizations or parallel execution in onnxruntime. When supplying session options during InferenceSession creation, these options must be disabled or an error will be returned.
If using the onnxruntime C API, you must call DisableMemPattern
and SetSessionExecutionMode
functions to set the options required by the DirectML execution provider.
See onnxruntime\include\onnxruntime\core\session\onnxruntime_c_api.h.
OrtStatus*(ORT_API_CALL* DisableMemPattern)(_Inout_ OrtSessionOptions* options)NO_EXCEPTION;
OrtStatus*(ORT_API_CALL* SetSessionExecutionMode)(_Inout_ OrtSessionOptions* options, ExecutionMode execution_mode)NO_EXCEPTION;
If creating the onnxruntime InferenceSession object directly, you must set the appropriate fields on the onnxruntime::SessionOptions
struct. Specifically, execution_mode
must be set to ExecutionMode::ORT_SEQUENTIAL
, and enable_mem_pattern
must be false
.
Additionally, as the DirectML execution provider does not support parallel execution, it does not support multi-threaded calls to Run
on the same inference session. That is, if an inference session using the DirectML execution provider, only one thread may call Run
at a time. Multiple threads are permitted to call Run
simultaneously if they operate on different inference session objects.
Performance Tuning
The DirectML execution provider works most efficiently when tensor shapes are known at the time a session is created. This provides a few performance benefits: 1) Because constant folding can occur more often, there may be fewer CPU / GPU copies and stalls during evaluations. 2) More initialization work occurs when sessions are created rather than during the first evaluation. 3) Weights may be pre-processed within DirectML, enabling more efficient algorithms to be used. 4) Graph optimization occurs within DirectML. For example, Concat operators may be removed, and more optimal tensor layouts may be used for the input and output of operators.
Normally when the shapes of model inputs are known during session creation, the shapes for the rest of the model are inferred by OnnxRuntime when a session is created. However if a model input contains a free dimension (such as for batch size), steps must be taken to retain the above performance benefits.
In this case, there are three options:
- Edit the model to replace an input’s free dimension (specified through ONNX using “dim_param”) with a fixed size (specified through ONNX using “dim_value”).
- Specify values of named dimensions within model inputs when creating the session using the OnnxRuntime AddFreeDimensionOverrideByName ABI.
- Edit the model to ensure that an input’s free dimension has a denotation (such as “DATA_BATCH,” or a custom denotation). Then when creating the session, specify the dimension size for each denotation. This can be done using the OnnxRuntime AddFreeDimensionOverride ABI.
Samples
A complete sample of onnxruntime using the DirectML execution provider can be found under samples/c_cxx/fns_candy_style_transfer.
Additional Resources
- DirectML documentation (docs.microsoft.com)
- DMLCreateDevice function
- ID3D12Device::CreateCommandQueue method
- Direct3D 12 programming guide